


These have replaced mood-based whims, but instead of being based on your Sim's current emotion, they're a lot more responsive to context. Reactionary wants in the right-hand slot.They will usually be worth around 25 or 50 reward points.

Like long-term wants, these can be pinned, but they'll refresh a few times per in-game day if you leave them unpinned. A Sim might, for example, want to listen to their favourite genre of music, talk to a friend, or perform an action related to one of their traits. These goals are also based on your Sim's personality but can be achieved within a few in-game hours at most. Short-term wants in the left-hand and middle slots.They will usually be worth around 100 reward points. This want can be pinned to stop it from refreshing but if you leave it unpinned, it will reroll the least often of all three slots.

These are goals that will take a little bit of time to achieve, such as levelling up in a skill or getting a promotion at work, and are determined by your Sim's personality.
